13.03.2017, 11:32
It's enabled by default.
How are you checking the OnPlayerTakeDamage callback? Is there a possibility of that player using health hack or whatever so he doesn't get damage?
I can't think of anything else atm.
How are you checking the OnPlayerTakeDamage callback? Is there a possibility of that player using health hack or whatever so he doesn't get damage?
I can't think of anything else atm.