13.03.2017, 01:20
A stomp, so players around the "tanker" are pushed back?
For finding the targets you need to loop through the players and check if they are in range of the stomp
For the push back you set the targets velocity in the correct direction (away from "tanker")
For finding the targets you need to loop through the players and check if they are in range of the stomp
For the push back you set the targets velocity in the correct direction (away from "tanker")