10.03.2017, 08:30
Here
In addition to my previous post. You could move the function CreateDynamicSphere under OnPlayerConnect and delete it under OnPlayerDisconnect, together with the timer, in order to make things work efficiently.
Код:
dainameecErea = CreateDynamicSphere(0,0,0,10);
Код:
CreateDynamicSphere(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1);