10.03.2017, 04:34
Код:
public OnPlayerDisconnect(playerid, reason)
{
new name[MAX_PLAYER_NAME], string[64+MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "[ADMIN] %s has disconnected from the server.", name);
if(PlayerInfo[playerid][pAdmin] >= 1)
{
SendClientMessage(0xC4C4C4FF, string);
}
return 1;
}
public OnPlayerConnect(playerid, reason)
{
new name[MAX_PLAYER_NAME], string[64+MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "[ADMIN] %s has joined the server.", name);
if(PlayerInfo[playerid][pAdmin] >= 1)
{
SendClientMessage(0xC4C4C4FF, string);
}
return 1;
}

