streamed in paused players facing north
#12

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Originally Posted by RedFusion
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I don't really see how this is a problem. Are you really able to set the world for a paused player? Will the player not stay in the current world until the next update / unpause?
Virtual Worlds are handled by the server, the client doesn't spread any of that data to the players himself.

edit: Oh dear god sorry, forgot the date :/
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