pragma dynamic
#6

MAX_BODY_PARTS is 7 because there are only 7 body parts in SA-MP and how I use it is
Код:
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart)
{
    Injuries[playerid][weaponid][bodypart - 3]++;
    return 1;
}
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Messages In This Thread
pragma dynamic - by GoldenLion - 26.02.2017, 12:55
Re: pragma dynamic - by Hansrutger - 26.02.2017, 13:00
Re: pragma dynamic - by Unte99 - 26.02.2017, 13:19
Re: pragma dynamic - by GoldenLion - 26.02.2017, 13:19
Re: pragma dynamic - by Unte99 - 26.02.2017, 13:30
Re: pragma dynamic - by GoldenLion - 26.02.2017, 13:35
Re: pragma dynamic - by Hansrutger - 26.02.2017, 13:43
Re: pragma dynamic - by GoldenLion - 26.02.2017, 13:54
Re: pragma dynamic - by OneDay - 26.02.2017, 13:55
Re: pragma dynamic - by Pottus - 26.02.2017, 14:03

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