24.02.2017, 17:02
Quote:
Tem sim, pois a textdraw й mostrada apenas quando ele usa /teste, logo o /teste precisa saber qual o ID da textdraw a ser exibida, se nгo tiver o MAX_PLAYERS, ela se torna uma variбvel global, e creio que nгo seja isto que ele quer.
Nгo precisaria se ele estivesse usando a funзгo TextDrawCreate e fosse Text: ao invйs de PlayerText: ... Dai sim nгo precisaria do MAX_PLAYERS |
PHP код:
new PlayerText:gText1[2];
PlayerTextDrawShow(playerid, PlayerText: gText1[0]);
PlayerTextDrawShow(playerid, PlayerText: gText1[1]);
CreateTextDraws(playerid)
{
gText1[0] = CreatePlayerTextDraw(playerid, 261.250000, 164.499984, "clicavel ussuario");
PlayerTextDrawLetterSize(playerid, gText1[0], 0.446249, 1.051666);
PlayerTextDrawAlignment(playerid, gText1[0], 1);
PlayerTextDrawColor(playerid, gText1[0], -16777814);
PlayerTextDrawSetShadow(playerid, gText1[0], 0);
PlayerTextDrawSetOutline(playerid, gText1[0], 1);
PlayerTextDrawBackgroundColor(playerid, gText1[0], 255);
PlayerTextDrawFont(playerid, gText1[0], 1);
PlayerTextDrawSetProportional(playerid, gText1[0], 1);
//PlayerTextDrawTextSize(playerid, gText1[0], 0.446249, 1.051666);
PlayerTextDrawSetSelectable(playerid, gText1[0], 1);
gText1[1] = CreatePlayerTextDraw(playerid, 266.875000, 211.166717, "clicavel senha");
PlayerTextDrawLetterSize(playerid, gText1[1], 0.443749, 1.022499);
PlayerTextDrawAlignment(playerid, gText1[1], 1);
PlayerTextDrawColor(playerid, gText1[1], -2139062017);
PlayerTextDrawSetShadow(playerid, gText1[1], 0);
PlayerTextDrawSetOutline(playerid, gText1[1], 1);
PlayerTextDrawBackgroundColor(playerid, gText1[1], 255);
PlayerTextDrawFont(playerid, gText1[1], 1);
PlayerTextDrawSetProportional(playerid, gText1[1], 1);
PlayerTextDrawTextSize(playerid, gText1[1], 0.443749, 1.022499);
PlayerTextDrawSetSelectable(playerid, gText1[1], 1);
return 1;
}