Weapon Anim with no UsePlayerPedAnims
#3

I tried this too:
Код:
	if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) 
	{
		new w = GetPlayerWeapon(playerid);
		if(w == 25 || w == 27 || w == 30 || w == 31 || w == 33 || w == 34) {
			if(GetPlayerSpeed(playerid, true) >= 1) {
				if(GetPlayerAnimationIndex(playerid) != 1223) ApplyAnimation(playerid, "PED", "RUN_ARMED", 4.1, 0, 1, 1, 0, 0);
			}
			else {
				if(GetPlayerAnimationIndex(playerid) != 1183) ApplyAnimation(playerid, "PED", "IDLE_ARMED", 4.1, 0, 1, 1, 0, 0);
			}
		}
	}
But still freezing, looping animations and players can not walk write on server..
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Messages In This Thread
Weapon Anim with no UsePlayerPedAnims - by weex - 21.02.2017, 16:44
Re: Weapon Anim with no UsePlayerPedAnims - by maikons - 22.02.2017, 09:32
Re: Weapon Anim with no UsePlayerPedAnims - by weex - 22.02.2017, 22:00
Re: Weapon Anim with no UsePlayerPedAnims - by Unte99 - 22.02.2017, 22:12
Re: Weapon Anim with no UsePlayerPedAnims - by maikons - 23.02.2017, 02:41
Re: Weapon Anim with no UsePlayerPedAnims - by maikons - 24.02.2017, 09:09

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