Crashdetect
#7

Quote:

SaveAcc(i);

Check this. I don't know anything about Ini but do check that

or show them the codes in their. The error is surely in their indicated by both -d3 debug and not. If you fix that you fix everything coz you showed a working code. A unoptimized one but still working.

You are not forced to update anything on your includes okay buy I have something.

The foreach function already checks if the player is online or not. It gets the playerid which is online and returns it. So IsPlayerConnected is redundant... Well as far as I know with the explanation on most tuts. Well that's a little speed difference I could say its up to you...
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Messages In This Thread
Crashdetect - by SpaceRP - 20.02.2017, 17:19
Re: Crashdetect - by Ahmad45123 - 20.02.2017, 18:05
Re: Crashdetect - by SpaceRP - 20.02.2017, 18:20
Re: Crashdetect - by SpaceRP - 21.02.2017, 09:37
Re: Crashdetect - by SyS - 21.02.2017, 11:07
Re: Crashdetect - by SpaceRP - 22.02.2017, 01:35
Re: Crashdetect - by JesterlJoker - 22.02.2017, 02:32
Re: Crashdetect - by SpaceRP - 22.02.2017, 11:32
Re: Crashdetect - by SpaceRP - 22.02.2017, 17:28
Re: Crashdetect - by DandyCorleone - 23.02.2017, 01:19

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