31.08.2009, 13:01
: P i'm trying to make Rp Script Soo , here is maybe Right :
idk well :P
new BigEar[MAX_PLAYERS];
new realchat = 1;
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
After OnGameModeExit()
in "public OnPlayerText(playerid, text[]){ "
put this Code's
test it
idk well :P
new BigEar[MAX_PLAYERS];
new realchat = 1;
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
After OnGameModeExit()
Код:
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5) { if(IsPlayerConnected(playerid)) { new Float:posx, Float:posy, Float:posz; new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); //radi = 2.0; //Trigger Radius for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(!BigEar[i]) { GetPlayerPos(i, posx, posy, posz); tempposx = (oldposx -posx); tempposy = (oldposy -posy); tempposz = (oldposz -posz); //printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz); if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) { SendClientMessage(i, col1, string); } else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) { SendClientMessage(i, col2, string); } else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) { SendClientMessage(i, col3, string); } else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) { SendClientMessage(i, col4, string); } else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { SendClientMessage(i, col5, string); } } else { SendClientMessage(i, col1, string); } } } }//not connected return 1; }
put this Code's
Код:
new sendername[MAX_PLAYER_NAME]; new string[256]; if (realchat) { GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s Says: %s", sendername, text); ProxDetector(20.0, playerid, string,0xFFFFFFAA,0xFFFFFFAA,0xFFFFFFAA,0xFFFFFFAA,0xFFFFFFAA); return 0; }// Not connected. return 1; }