31.08.2009, 12:16
Hello,
So I have added random spawns to my server. No errors with it, it works perfectly [I've read the wiki to do it]
But after that I realized that at AddPlayerClass(playerid,x,y,z,angle,0,0,0,0,0,0); I have coordinates for skins.
So I tried it out and when I connected, I first spawned at the previous spawn, then it teleported me to a random spawn.
An example:
How could I do to remove those coordinates somehow, since I spawn 2x now, first for 0.5 second then I teleport to a random place.
Thanks, Chio.
So I have added random spawns to my server. No errors with it, it works perfectly [I've read the wiki to do it]
But after that I realized that at AddPlayerClass(playerid,x,y,z,angle,0,0,0,0,0,0); I have coordinates for skins.
So I tried it out and when I connected, I first spawned at the previous spawn, then it teleported me to a random spawn.
An example:
Code:
AddPlayerClass(102,2000.0933,1565.3741,15.3672,186.3705,24,150,29,50,0,0);
Thanks, Chio.