19.02.2017, 02:22
It's more for the example of staggering out the different distances to make the objects render correctly.
You could, and should, apply the same technique to the streamers objects.
Depending on why the streamers objects don't turn up the same as CreateObjects ones, could highlight a problem in another area.
Mind chucking up a couple of lines for this set that turn up in CreateObject method, and don't in CreateDynamicObject method as well for comparison.
You could, and should, apply the same technique to the streamers objects.
Depending on why the streamers objects don't turn up the same as CreateObjects ones, could highlight a problem in another area.
Mind chucking up a couple of lines for this set that turn up in CreateObject method, and don't in CreateDynamicObject method as well for comparison.
