Problem with streamer.
#6

It looks like you have an elaborate labyrinth of (what I assume are) sewers with lots of objects in a confined area. This is potentially problematic as only so many objects can be rendered at the same time. You've got about 10 objects per running meter. If twelve meters are visible in either direction at a four way intersection then that's 10x12x4 = 480 objects. And that's only the objects you can actually see. The streamer does not do line of sight so it's entirely possible that lots of objects are being streamed that you can't actually see.

I believe the streamer also works with some kind of grid system. It loads objects that are in your current "cell" and in the cells that are adjacent to it. Increasing or decreasing the cell distance or the cell size may work, or it may not. I've never actually needed to used those natives so I don't know how they work.

tl;dr: too many objects in a confined space.
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Messages In This Thread
Problem with streamer. - by Krauser123 - 18.02.2017, 20:10
Re: Problem with streamer. - by ISmokezU - 18.02.2017, 20:23
Re: Problem with streamer. - by Krauser123 - 18.02.2017, 20:33
Re: Problem with streamer. - by Unte99 - 18.02.2017, 20:33
Re: Problem with streamer. - by Sew_Sumi - 18.02.2017, 21:10
Re: Problem with streamer. - by Vince - 18.02.2017, 21:20
Re: Problem with streamer. - by Krauser123 - 19.02.2017, 01:17
Re: Problem with streamer. - by Sew_Sumi - 19.02.2017, 01:30
Re: Problem with streamer. - by Krauser123 - 19.02.2017, 02:06
Re: Problem with streamer. - by Sew_Sumi - 19.02.2017, 02:22

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