Quote:
Originally Posted by ►☺◄©ookie►☺◄
To make it easyer for you 
Load this as an Filterscript (create new .pwn.. complie and add [scriptname] to your filterscripts line)
pawn Код:
#include <a_samp>
new RandomMSG[][] = { "Wolf bot: Are you stuck? get help (/help) ^^", "Wolf bot: This server is english only", "Wolf bot: Visit our website \"wolvez.co.cc\"", "Wolf bot: Wanna know who made what? find out (/credits)", "Wolf bot: See a cheater? report them (/report)", "Wolf bot: The official braduz motto \"Immah teh tech wolf round theese areas\"" }; #define FILTERSCRIPT #define red 0xAA3333AA new timermsg;
#if defined FILTERSCRIPT
public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Random Messages Script"); print("--------------------------------------\n"); timermsg = SetTimer("SendMSG", 200000, true); return 1; }
public OnFilterScriptExit() { KillTimer(timermsg); return 1; }
#endif forward SendMSG(); public SendMSG() { new randMSG = random(sizeof(RandomMSG)); SendClientMessageToAll(red, RandomMSG[randMSG]); return 1; }
(i hate the autofix of the forum ....)
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ok thank you very much you have been of great help, but one last thing..what will the #include <here be called?>