11.02.2017, 16:20
24 hour bumps only.
and this
is where your problem is.
You're basing the reference to their playerid, not the mission they got when they started work.
So if the player joins playerid 1s convoy they will _always_ get mission 2. If you have more than 4-5 people on, you'll have an error somewhere due to there not being enough missions in the enum.
and this
PHP код:
SetPlayerCheckpoint(playerid, trucker[targetid][lx], trucker[targetid][ly], trucker[targetid][lz], 10);
You're basing the reference to their playerid, not the mission they got when they started work.
So if the player joins playerid 1s convoy they will _always_ get mission 2. If you have more than 4-5 people on, you'll have an error somewhere due to there not being enough missions in the enum.
