Add fake actor weapon
#4

Quote:
Originally Posted by Jaxson
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I would spawn the gun with CreateObject and set its position to fit in the actor's hands. The hands must remain still obviously.
Thats him idea, i think he want to know the POS...
I think he asked for a position to add on actor pos>
Код:
new Float:x, Float:y, Float:z;
GetActorPos(actorid, x, y, z);
and animation:
Код:
ApplyActorAnimation(actorid, "SHOP, "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
For example:
Код:
CreateDynamicObject(GetGunObjectID(GunID), x+???, y+???, z+???, 80.0, 0.0, 0.0, -1);
If someone know a good position, i wanna know too...
Thats a good idea...
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Messages In This Thread
Add fake actor weapon - by luccagomes15 - 07.02.2017, 15:26
Re: Add fake actor weapon - by luccagomes15 - 08.02.2017, 21:30
Re: Add fake actor weapon - by Jaxson - 08.02.2017, 23:09
Re: Add fake actor weapon - by maikons - 08.02.2017, 23:52
Re: Add fake actor weapon - by Wolfe - 09.02.2017, 03:41
Re: Add fake actor weapon - by AndreiWow - 09.02.2017, 09:34
Re: Add fake actor weapon - by Jaxson - 09.02.2017, 14:07
Re: Add fake actor weapon - by AbyssMorgan - 09.02.2017, 14:31
Re: Add fake actor weapon - by maikons - 09.02.2017, 15:57
Re: Add fake actor weapon - by luccagomes15 - 10.02.2017, 20:51

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