08.02.2017, 19:04
Quote:
C:\Users\Aoky\Desktop\dildo.pwn(219) : error 017: undefined symbol "pActor" C:\Users\Aoky\Desktop\dildo.pwn(219) : warning 215: expression has no effect C:\Users\Aoky\Desktop\dildo.pwn(219) : error 001: expected token: ";", but found "]" C:\Users\Aoky\Desktop\dildo.pwn(219) : error 029: invalid expression, assumed zero C:\Users\Aoky\Desktop\dildo.pwn(219) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. |
Here is the lines 211-231
Quote:
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid) { new Float:Pos[3]; if(weaponid == SLAP_GUN && issuerid == DildoSlapper) { GameTextForPlayer(playerid, "~r~DEAD~w~!", 3000, 5); GameTextForPlayer(playerid, "~g~KILLED~w~!", 3000, 5); GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]); pActor[playerid] = CreateActor(296, Pos[0], Pos[1], Pos[2], 0.0); ApplyActorAnimation(pActor[playerid], "WUZI", "CS_Dead_Guy",1.0, 0, 1, 1, 1, 0); Dead[playerid] = true; currDead++; TogglePlayerSpectating(playerid, true); PlayerSpectatePlayer(playerid, issuerid, SPECTATE_MODE_NORMAL); if(currDead == (FixPlayers() - 1)) { EndGame(); } } return; } |