Actor Help
#5

Quote:
Originally Posted by aoky
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Rep'd both of you, thanks for the help. By the way, would this work since I want to add an animation?
Код HTML:
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid)
{
    new Float:Pos[3];
    if(weaponid == SLAP_GUN && issuerid == DildoSlapper)
    {
        GameTextForPlayer(playerid, "~r~DEAD~w~!", 3000, 5);
        GameTextForPlayer(playerid, "~g~KILLED~w~!", 3000, 5);
        GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
        CreateActor(296, Pos[0], Pos[1], Pos[2], 0.0);
        ApplyActorAnimation(MyActor, "WUZI", "CS_Dead_Guy",1.0, 0, 1, 1, 1, 0);
        Dead[playerid] = true;
        currDead++;
        TogglePlayerSpectating(playerid, true);
        PlayerSpectatePlayer(playerid, issuerid, SPECTATE_MODE_NORMAL);
        if(currDead == (FixPlayers() - 1))
        {
            EndGame();
        }
    }
    return;
}
That doesn't work sadly
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Messages In This Thread
Actor Help - by aoky - 08.02.2017, 17:35
Re: Actor Help - by Eoussama - 08.02.2017, 17:38
Re: Actor Help - by GoldenLion - 08.02.2017, 17:39
Re: Actor Help - by aoky - 08.02.2017, 17:45
Re: Actor Help - by aoky - 08.02.2017, 17:52
Re: Actor Help - by Eoussama - 08.02.2017, 18:06
Re: Actor Help - by aoky - 08.02.2017, 18:35
Re: Actor Help - by Eoussama - 08.02.2017, 18:50
Re: Actor Help - by aoky - 08.02.2017, 19:04
Re: Actor Help - by Eoussama - 08.02.2017, 19:19

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