08.02.2017, 16:41
So I do this:
Quote:
new RandomPlayer = INVALID_PLAYER_ID, TempIndex; while(RandomPlayer == INVALID_PLAYER_ID) { TempIndex = random(GetPlayerPoolSize() + 1); if(TempIndex != INVALID_PLAYER_ID) RandomPlayer = TempIndex; ApplyAnimation(playerid, "WUZI", "CS_Dead_Guy", 4.1, 1, 0, 0, 0, 1, 1); } |