07.02.2017, 13:44
Thanks.
I don't mind this code but it'll take time until I edit the entire code with this
. I could make one variable aswell and use it for all the objects.
^^, credits to Texture Studio aswell because I used it to find some textures and some other stuff, but used Map Editor to map.
Quote:
|
Nice work, but try to use:
Код:
SetDynamicObjectMaterial(CreateDynamicObject(1504, 1414.710693, -15.872961, 1161.766479, 0.000000, 0.000000, 90.000000), 0, 18646, "none", "none"); |
. I could make one variable aswell and use it for all the objects.^^, credits to Texture Studio aswell because I used it to find some textures and some other stuff, but used Map Editor to map.


