Will that work ? (Funciton)
#3

yeah it should

I make it even better by making an include:
pawn Код:
#if defined _Vehicles_included
    #endinput
#endif
#define _Vehicles_included

forward LoadVehicles();

public LoadVehicles()
{
    AddStaticVehcile(blahblahblah);
     AddStaticVehicle(blahblahblah);
    return 1;
}
Then under OnGameModeInit I Just Put LoadVehicles(); and #include <Vehicles> at the top of the script

I also do the same with objects because objects/vehicles take up alot of lines in a script and get annoying
Reply


Messages In This Thread
Will that work ? (Funciton) - by Typhome - 30.08.2009, 17:11
Re: Will that work ? (Funciton) - by Zeex - 30.08.2009, 17:27
Re: Will that work ? (Funciton) - by Yuryfury - 30.08.2009, 17:50

Forum Jump:


Users browsing this thread: 1 Guest(s)