01.02.2017, 01:53
I can see you've put a fair amount of time into this and I do appreciate that.. but why haven't you used that nice interior array you've made instead of making a command for each one? (approx 115 commands)
It could've been as simple as /viewint [0-115]
Also, TextDrawSetString doesn't work unless you use TextDrawShowForPlayer to reshow it with the new string.. so that needs to be added at the bottom of your timed 'UpdateText' function.
Good work though, keep going with it.
It could've been as simple as /viewint [0-115]
Also, TextDrawSetString doesn't work unless you use TextDrawShowForPlayer to reshow it with the new string.. so that needs to be added at the bottom of your timed 'UpdateText' function.
Good work though, keep going with it.