29.08.2009, 23:13
pawn Код:
if(PlayerToPoint(3.0, playerid, HousesCoords[HouseInfo[h][hLevel]][0], HousesCoords[HouseInfo[h][hLevel]][1], HousesCoords[HouseInfo[h][hLevel]][2]))
{
TeleportPlayer(playerid, HouseInfo[h][hExitX], HouseInfo[h][hExitY], HouseInfo[h][hExitZ], 0, 0, 0);
return 1;
}
else
{
// _you're_not_there_msg_
}

