18.01.2017, 17:57
Check for sprint animation, and make them collapse to make them use walk, or go nowhere...
That's just the way I'd be looking at this for realism.
I don't think you'd be able to "stop" them running in a script sense, but the consequence of falling over and being "stopped" would make them realize in a decent way.
That's just the way I'd be looking at this for realism.
I don't think you'd be able to "stop" them running in a script sense, but the consequence of falling over and being "stopped" would make them realize in a decent way.