13.01.2017, 17:31
Quote:
The proper way to develop an anti-method for a cheat is to get the cheat and do several tests until you know how the cheat works and how you can prevent it (e.g. GetPlayerSkin changes when the cheat is used, detecting if the player's actual skin changes under OnPlayerUpdate, returning 0 to prevent sending updates to other players, then banning the player prevents this cheat from being used on the server).
|