10.01.2017, 20:02
You might want to also add break; into the loop, it doesn't have to continue after the color was found.
Furthermore, your colors miss an Alpha value.
Hex format for colors is RRGGBBAA.
You can also just remove the idtag variable (and every line it is used) and uncomment PlayerTextDrawColor(...), then it'll work as expected.
Or keep the original code, the issue were the colors.
Furthermore, your colors miss an Alpha value.
Hex format for colors is RRGGBBAA.
You can also just remove the idtag variable (and every line it is used) and uncomment PlayerTextDrawColor(...), then it'll work as expected.
Or keep the original code, the issue were the colors.