Quote:
Originally Posted by Lordzy
Your code will work perfectly but I'd rather suggest a better loop :
pawn Код:
for(new i = GetPlayerPoolSize(); i != -1; i--)
Because in your current code, GetPlayerPoolSize() is called every time the loop checks it's condition to continue further.
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I'm already familiar with the backwards for loop, but I still have to do a performance test between the two before I'll change all my code.