destroy vehicle.
#6

Quote:
Originally Posted by » ded «
Despawn = respawn. If you wanted to just get rid of it, you could change it from:

Code:
dcmd_despawn(playerid,params[]) {
	#pragma unused params
	if(PlayerInfo[playerid][Level] >= 3) {
		if(IsPlayerInAnyVehicle(playerid)) {
			new vehicle = GetPlayerVehicleID(playerid);
			SetVehicleToRespawn(vehicle); SendClientMessage(playerid,MANAGEMENT,"*** Vehicle successfully set for respawn!");
			return 1;
		} else return SendClientMessage(playerid,red,"Error: You need to be in a vehicle to despawn it!");
	} else return 0;
}
To:

Code:
dcmd_despawn(playerid,params[]) {
	#pragma unused params
	if(PlayerInfo[playerid][Level] >= 3) {
		if(IsPlayerInAnyVehicle(playerid)) {
			new vehicle = GetPlayerVehicleID(playerid);
			DestroyVehicle(vehicle); SendClientMessage(playerid,MANAGEMENT,"*** Vehicle successfully set for respawn!");
			return 1;
		} else return SendClientMessage(playerid,red,"Error: You need to be in a vehicle to despawn it!");
	} else return 0;
}
and customize it to your own script.

if you don't know how to use dcmd I can't help you because I have only limited knowledge of strcmp.

maybe ..

Code:
if(strcmp(cmd, "/destroycars", true) == 0)
{
	if(PlayerInfo[playerid][Level] >= 3) 
    {
		if(IsPlayerInAnyVehicle(playerid)) 
        {
			new vehicle = GetPlayerVehicleID(playerid);
			DestroyVehicle(vehicle); SendClientMessage(playerid,MANAGEMENT,"*** Vehicle successfully set for respawn!");
			return 1;
		} else return SendClientMessage(playerid,red,"Error: You need to be in a vehicle to despawn it!");
	} else return 0;
}
It worked thanks!
Reply


Messages In This Thread
destroy vehicle. - by Nakash - 29.08.2009, 08:06
Re: destroy vehicle. - by RSX - 29.08.2009, 08:52
Re: destroy vehicle. - by ded - 29.08.2009, 09:21
Re: destroy vehicle. - by Nakash - 29.08.2009, 10:31
Re: destroy vehicle. - by ded - 29.08.2009, 10:38
Re: destroy vehicle. - by Nakash - 29.08.2009, 11:30
Re: destroy vehicle. - by ded - 29.08.2009, 11:36

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