destroy vehicle.
#4

Quote:
Originally Posted by » ded «
Quote:
Originally Posted by Nakash
Hello,i am using this script (GF):
Quote:

if(strcmp(cmd, "/destroycars", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] < 4)
{
SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!");
return 1;
}
for(new i = 0; i < sizeof(CreatedCars); i++)
{
if(i != 0)
{
DestroyVehicle(i);
}
}
SendClientMessage(playerid, COLOR_GREY, " Created Vehicles destroyed !");
}
return 1;
}

now,all my cars are CreateVehicle and when i do that it's despawn all the cars.
i want this command to despawn only one car that i will choose,is this possible? Thanks!
k ... what I do in my GM is similar, but you have to be in the car to use it.

My command:

Code:
dcmd_despawn(playerid,params[]) {
	#pragma unused params
	if(PlayerInfo[playerid][Level] >= 3) {
		if(IsPlayerInAnyVehicle(playerid)) {
			new vehicle = GetPlayerVehicleID(playerid);
			SetVehicleToRespawn(vehicle); SendClientMessage(playerid,MANAGEMENT,"*** Vehicle successfully set for respawn!");
			return 1;
		} else return SendClientMessage(playerid,red,"Error: You need to be in a vehicle to despawn it!");
	} else return 0;
}
I think it'll respawn it,not despawn..
btw,how do i use this command? it's not like my commands..what is dcmd? it gives me 5 errors.
Reply


Messages In This Thread
destroy vehicle. - by Nakash - 29.08.2009, 08:06
Re: destroy vehicle. - by RSX - 29.08.2009, 08:52
Re: destroy vehicle. - by ded - 29.08.2009, 09:21
Re: destroy vehicle. - by Nakash - 29.08.2009, 10:31
Re: destroy vehicle. - by ded - 29.08.2009, 10:38
Re: destroy vehicle. - by Nakash - 29.08.2009, 11:30
Re: destroy vehicle. - by ded - 29.08.2009, 11:36

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