27.12.2016, 22:40
Quote:
PHP код:
|
pawn Код:
stock Float:GetPlayerHealthArmour(playerid)
pawn Код:
new
Float:player_Health,
Float:player_Armour
;
GetPlayerHealth(playerid, player_Health);
GetPlayerArmour(playerid, player_Armour);
player_Health += player_Armour; //Can be considered as the total.
AFAIK it depends on the number of objects removed. The client will start facing few issues once 1000 objects are removed. That's more likely to be the limit.