26.12.2016, 11:24
That's not an option because the player doesn't neccessarily have to die to be "respawned"
Edit: NVM i could just call "SpawnPlayer" (onPlayerSpawn) which then calls "spawnPlayer" ... gonna try that
Edit: NVM i could just call "SpawnPlayer" (onPlayerSpawn) which then calls "spawnPlayer" ... gonna try that