24.12.2016, 13:04
Quote:
So do I have to apply something like I will prevent the players for certain amount of time before they go to previous or next skin (class) OnPlayerRequestClass if I am going to use that callback for my custom class selection?
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I simply mentioned this as it caught me out a few times as I had sounds put on that event, so when it fired multiples, it'd go like the old "M-m-m-m-monster kill!" stuttering and sometimes wouldn't play sounds at all.
In particular, the way I encountered this was when I was trying to limit classes, and wanted a sound played on the denial.