24.12.2016, 11:17
Quote:
Are you sure, did you test it? As I wrote, changing stream distance in function CreateDynamic3DTextLabel do nothing, but if I change draw distance, then I can see it from far distance.
Quote from Streamer's wiki: Also Streamer_ToggleStaticItem doesn't work if I use it on dynamic label. |
Try it with stream distance, not draw distance.
You can use an unrealistically high value for Draw Distance, however the maximum Draw Distance is somewhere at 600 to 700 meters (cannot be changed by the Streamer).
If you want to make a global 3DText you should use a PlayerText3D and calculate a position between the actual position and the player position at a very far distance.