[Solved] See the other player's weapons (Only tested on my own)
#8

Код:
if(strcmp(cmd, "/pweapons", true) == 0) {
	tmp = strtok(cmdtext,idx);
	if(!strlen(tmp)) return SendClientMessage(playerid, orange, "USAGE: /pweapons [playerid/name]");
	new giveplayerid = ReturnUser(tmp);
	if(giveplayerid != INVALID_PLAYER_ID)
	{
		new bullets[12];
		new weapons[12];
		new weapname[12][20];
		for(new i = 0; i < 12; i++)
		{
			GetPlayerWeaponData(giveplayerid, i, weapons[i], bullets[i]);
			GetWeaponName(weapons[i], weapname[i], 20);
		}
		new giveplayername[24];
		GetPlayerName(giveplayerid, giveplayername, sizeof(giveplayername));
		format(string,sizeof(string),"    |-    %s's Weapons    -|",giveplayername);
		SendClientMessage(playerid,red,string);
		format(string, sizeof(string),"%s(0) - %s(%d) - %s(%d) - %s(%d) - %s(%d) - %s(%d)",weapname[0],weapname[1],bullets[1],weapname[2],bullets[2],weapname[3],bullets[3],weapname[4],bullets[4],weapname[5],bullets[5]);
		SendClientMessage(playerid,white,string);
		format(string,sizeof(string),"%s(%d) - %s(%d) - %s(%d) - %s(0) - %s(0) - %s(0)",weapname[6],bullets[6],weapname[7],bullets[7],weapname[8],bullets[8],weapname[9],weapname[10],weapname[11]);
		SendClientMessage(playerid,white,string);
	}else SendClientMessage(playerid,white,"SERVER: ID not connected !");
	return 1;
}
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