bugged blueberry & senddeathmessage
#4

I didn't say put the whole OnPlayerDeath inside the check.

PHP код:
public OnPlayerDeath(playeridkilleridreason)
{
    if(
PlayerInfo[playerid][Logged] == 1)
    {
        new 
str[100];
        
SendDeathMessage(killeridplayeridreason);
        
        if(
killerid != INVALID_PLAYER_ID) {
            
PlayerInfo[killerid][pKills]++;
            
format(str,sizeof(str),"{FFFF00}[DEATH]: {FFFFFF}You have been killed by %s.",GetName(killerid));
            
SendClientMessage(playerid,-1,str);
            
format(str,sizeof(str), "[DEATH] %s killed %s "GetName(killerid) , GetName(playerid));
            
Log("death"str);
        }
        
PlayerInfo[playerid][pDeaths]++;
        if(
team[playerid] == HUMANteam[playerid] = ZOMBIE;
    }
    return 
1;

Reply


Messages In This Thread
bugged blueberry & senddeathmessage - by kloning1 - 23.12.2016, 10:49
Re: bugged blueberry & senddeathmessage - by oMa37 - 23.12.2016, 10:51
Re: bugged blueberry & senddeathmessage - by kloning1 - 23.12.2016, 11:11
Re: bugged blueberry & senddeathmessage - by oMa37 - 23.12.2016, 11:25
Re: bugged blueberry & senddeathmessage - by kloning1 - 23.12.2016, 12:36
Re: bugged blueberry & senddeathmessage - by RoboN1X - 23.12.2016, 12:39
Re: bugged blueberry & senddeathmessage - by kloning1 - 23.12.2016, 12:51
Re: bugged blueberry & senddeathmessage - by RoboN1X - 23.12.2016, 13:11
Re: bugged blueberry & senddeathmessage - by kloning1 - 24.12.2016, 03:54
Re: bugged blueberry & senddeathmessage - by kloning1 - 25.12.2016, 00:30

Forum Jump:


Users browsing this thread: 2 Guest(s)