bugged blueberry & senddeathmessage
#3

no change at all
bug will be make double anti spawn kill, then if player death again, will be spawned at bb
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
	if(PlayerInfo[playerid][Logged] == 1)
	{
		if(killerid != INVALID_PLAYER_ID)
		{
			SendDeathMessage(killerid, playerid, reason);
			PlayerInfo[playerid][pDeaths]++;
			if(team[killerid] == HUMAN) PlayerInfo[killerid][pHumanKills]++,PlayerInfo[killerid][pXP] += 3;
			if(team[killerid] == ZOMBIE) PlayerInfo[killerid][pZombieKills]++,PlayerInfo[killerid][pXP] += 2;
			new str[254];
			format(str,sizeof(str),"{FFFF00}[DEATH]: {FFFFFF}You have been killed by %s.",GetName(killerid));
			SendClientMessage(playerid,-1,str);
			format(str,sizeof(str), "[DEATH] %s killed %s ", GetName(killerid) , GetName(playerid));
			Log("death", str);
			if(team[playerid] == HUMAN) team[playerid] = ZOMBIE;
		}
	}
	return 1;
}
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Messages In This Thread
bugged blueberry & senddeathmessage - by kloning1 - 23.12.2016, 10:49
Re: bugged blueberry & senddeathmessage - by oMa37 - 23.12.2016, 10:51
Re: bugged blueberry & senddeathmessage - by kloning1 - 23.12.2016, 11:11
Re: bugged blueberry & senddeathmessage - by oMa37 - 23.12.2016, 11:25
Re: bugged blueberry & senddeathmessage - by kloning1 - 23.12.2016, 12:36
Re: bugged blueberry & senddeathmessage - by RoboN1X - 23.12.2016, 12:39
Re: bugged blueberry & senddeathmessage - by kloning1 - 23.12.2016, 12:51
Re: bugged blueberry & senddeathmessage - by RoboN1X - 23.12.2016, 13:11
Re: bugged blueberry & senddeathmessage - by kloning1 - 24.12.2016, 03:54
Re: bugged blueberry & senddeathmessage - by kloning1 - 25.12.2016, 00:30

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