Server causes frequent client crashes (mostly 0x6BD)
#1

Hello sa-mp forums.

I've had major issues lately with my clients timing out from the server. It happens very frequently, and many face severe issues playing on the server. I'm quite sure this is not related to mods or map objects - as the crashes and issues remain even with all cars and objects removed.

So lets assume this is a pure script issue, server sided.

There are really no connections to find by monitoring each player until they crash. Some play for 3 minutes, someone crash just after logging in, and other crash after hours of playtime. And it doesn't matter what they do, or where they are.

I found the most common crash SCM Op's to be:

1. 0x6BD - which is something related to if there is anything in the sight between two coordinates. Is_line_of_sight_clear according to GTAGaming's OPcode database.

2. 0x470 - get_current_car_weapon - assume it has something to do about checking which weapons that's visible or not at the player peds?

3. 0x2BF - "if vehicle is submerged in water" - it's a bit less common, but appears a few times.


Those codes are retrieved by the community that has contributed their crash logs each time they crashed.

I also added a script that would check for illegal vehicle parts on all the vehicles, to avoid the crashes there.
Does anyone have an idea what I could do to step forward and get this fixed? It's a shame to see players time out so frequently, and at a point they'll get tired of it. I don't have any clue what could cause this.

Thanks

EDIT: This was sorted out. Was a script related issue with house pickups and objects.
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Messages In This Thread
Server causes frequent client crashes (mostly 0x6BD) - by denNorske - 17.12.2016, 21:29
Re: Server causes frequent client crashes (mostly 0x6BD) - by iLearner - 17.12.2016, 21:47
Re: Server causes frequent client crashes (mostly 0x6BD) - by denNorske - 17.12.2016, 21:55

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