28.08.2009, 08:22
Код:
public OnPlayerDeath(playerid, killerid, reason) { SendDeathMessage(killerid, playerid, reason); SetPlayerScore(killerid, GetPlayerScore(killerid) + 1); GameTextForPlayer(playerid, "~r~Dead!"); return 1; }
public OnPlayerDeath(playerid, killerid, reason) { SendDeathMessage(killerid, playerid, reason); SetPlayerScore(killerid, GetPlayerScore(killerid) + 1); GameTextForPlayer(playerid, "~r~Dead!"); return 1; }