13.12.2016, 11:09
Actually, that's not a bug.
Here, i make a code if you want to set player armed weapon to player last weapon.
Here, i make a code if you want to set player armed weapon to player last weapon.
Код:
stock Test_GivePlayerWeapon(playerid, weaponid, ammo) // Hook GivePlayerWeapon function
{
SetTimerEx("SetPlayerWeapon", 0, false, "dd", playerid, GetPlayerWeapon(playerid)); // Make a timer to set player armed weapon back to last weapon
return GivePlayerWeapon(playerid, weaponid, ammo);
}
#if defined _ALS_GivePlayerWeapon
#undef GivePlayerWeapon
#else
#define _ALS_GivePlayerWeapon
#endif
#define GivePlayerWeapon Test_GivePlayerWeapon
forward SetPlayerWeapon(playerid, weaponid);
public SetPlayerWeapon(playerid, weaponid)
{
SetPlayerArmedWeapon(playerid, weaponid);
return 1;
}

