10.12.2016, 22:17
Now just not to make another topic , i need have a new issue with my texdraw .
I am using a textdraw to keep track of the number of players who joined the event.
Well the problem is that once i use the join command the textdraw dissapears . The strange thing is that if i activate the textdraw and teleport somewhere the textdraws remains intact but if i use the command it dissapears .
EDIT:
Tryed the oldschool debug metod
for some reason the messages are not printed in the log.
Edit 2 :
Replaced the print function with SendClentMessage and all the messages show . so i really do not have any ideea .
I am using a textdraw to keep track of the number of players who joined the event.
Well the problem is that once i use the join command the textdraw dissapears . The strange thing is that if i activate the textdraw and teleport somewhere the textdraws remains intact but if i use the command it dissapears .
PHP код:
CMD:joinevent(playerid,params[])
{
new rand= random(sizeof(DMpos));
if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login pin.");
if(PlayerInfo[playerid][pWantedLevel] != 0) return SendClientMessage(playerid, COLOR_ERROR, "Nu poti participa la event deoarece ai wanted!");
if(IsPlayerConnected(playerid))
{
new string[128];
PartEvent[playerid] = 1;
SetPlayerInterior(playerid,1);
SetPlayerVirtualWorld(playerid,0);
SetPlayerPos(playerid,DMpos[rand][0],DMpos[rand][1],DMpos[rand][2]);
SetPlayerFacingAngle(playerid,DMpos[rand][3]);
SetPlayerHealth(playerid,99);
GivePlayerWeaponEx(playerid,EventWeapon,500);
TogglePlayerControllable(playerid,0);
EventPlayers++;
format(string,sizeof(string),"%d s-au inscris in event ",EventPlayers);
TextDrawSetString(EventTXD,string);
CountDownEventTimer = SetTimer("CountDownEvent", 60000, false);
}
return 1;
}
Tryed the oldschool debug metod
for some reason the messages are not printed in the log.
Edit 2 :
Replaced the print function with SendClentMessage and all the messages show . so i really do not have any ideea .