06.12.2016, 06:11
PHP код:
CMD:cuff(playerid, params[])
{
new ID;
if(sscanf(params,"u",ID)) return SendClientMessage(playerid, COLOR_WHITE,"Usage: /cuff [PlayerID]");
if(!IsPlayerConnected(ID)) return SendClientMessage(playerid, COLOR_RED,"Error: Invalid ID.");
if(GetPlayerState(ID) != 1 && GetPlayerState(ID) != 2 && GetPlayerState(ID) != 3 && GetPlayerState(ID) != 7)
return SendClientMessage(playerid, COLOR_RED, "[HE THONG]: Ban phai spawn de co the su dung lenh nay!");
if(pInfo[ID][Freeze] == 1) return SendClientMessage(playerid, COLOR_RED, "[Error]: Ban da bi dong ban nen khong the su dung lenh nay!");
SetPlayerAttachedObject(ID,8,19418,6,-0.031999,0.024000,-0.024000,-7.900000,-32.000011,-72.299987,1.115998,1.322000,1.406000);
SetPlayerSpecialAction(ID, SPECIAL_ACTION_CUFFED);
SendClientMessage(playerid, COLOR_WHITE, "You have successfully cuffed a player.");
SendAdminCMD(playerid, "cuff");
return 1;
}
CMD:uncuff(playerid, params[])
{
new ID;
if(sscanf(params,"u",ID)) return SendClientMessage(playerid, COLOR_WHITE,"Usage: /cuff [PlayerID]");
if(!IsPlayerConnected(ID)) return SendClientMessage(playerid, COLOR_RED,"Error: Invalid ID.");
if(GetPlayerState(ID) != 1 && GetPlayerState(ID) != 2 && GetPlayerState(ID) != 3 && GetPlayerState(ID) != 7)
return SendClientMessage(playerid, COLOR_RED, "[HE THONG]: Ban phai spawn de co the su dung lenh nay!");
if(pInfo[ID][Freeze] == 1) return SendClientMessage(playerid, COLOR_RED, "[Error]: Ban da bi dong ban nen khong the su dung lenh nay!");
if(IsPlayerAttachedObjectSlotUsed(ID, 8))
{
RemovePlayerAttachedObject(ID, 8);
}
SetPlayerSpecialAction(ID, SPECIAL_ACTION_NONE);
SendClientMessage(playerid, COLOR_WHITE, "You have successfully un - cuffed a player.");
SendAdminCMD(playerid, "uncuff");
return 1;
}
Hope this makes sense.