30.11.2016, 22:30
Translate to spanish ...
You use "return 1;" in your conditions. Whenever you pass condition, "OnPlayerDeath" stops. Means... When you find, that "killerid" is in some team, their score is increased, then "playerid" can't be detected.
(bad english, but you could understand XD)
You use "return 1;" in your conditions. Whenever you pass condition, "OnPlayerDeath" stops. Means... When you find, that "killerid" is in some team, their score is increased, then "playerid" can't be detected.
(bad english, but you could understand XD)