/exit
#2

SetPlayerPos is likely setting the coordinates(specifically the z coordinate, 999) somewhere in the air, unless something else is being done in SendToExit.

I can't get in game right now to test, but you can /save while ingame(on any server) to get proper coordinates. Replace these coordinates with the ones you currently have, and it should work fine.

If this doesn't work, show your SendToExit function.
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Messages In This Thread
/exit - by toxicape - 27.11.2016, 01:03
Re: /exit - by Abagail - 27.11.2016, 02:00
Re: /exit - by toxicape - 27.11.2016, 02:24

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