24.11.2016, 11:45
CreateDynamicObject(modelid, Float
, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float
treamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD, STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1, priority = 0);
![angry](images/smilies/mad.gif)
![confused](images/smilies/confused.gif)