22.11.2016, 16:35
Update v2.0.0:
- Merged includes EVF.inc and VehicleEx.inc -> EVF.inc
- Fixed hook
- Update compatibility for YSF
- Update compatibility for SA:MP 0.3.7
- Added functions (from EVF.inc):
- Added callbacks (from EVF.inc):
- Added definitions (from EVF.inc):
- Merged includes EVF.inc and VehicleEx.inc -> EVF.inc
- Fixed hook
- Update compatibility for YSF
- Update compatibility for SA:MP 0.3.7
- Added functions (from EVF.inc):
PHP Code:
GetVehicleParams(vehicleid,type);
SetVehicleParams(vehicleid,type,status,delay = 0);
GetVehicleBoot(vehicleid,&Float:x,&Float:y,&Float:z);
GetVehicleHood(vehicleid,&Float:x,&Float:y,&Float:z);
GetVehicleRoof(vehicleid,&Float:x,&Float:y,&Float:z);
GetVehicleRandomColors(modelid,&color1,&color2);
GetVehicleColor(vehicleid,&color1,&color2);
GetNearestVehicle(vehicleid);
GetVehiclePaintjob(vehicleid);
GetVehicleDriver(vehicleid);
GetVehicleTopSpeed(vehicleid);
GetVehicleInterior(vehicleid);
SetVehicleInterior(vehicleid,interiorid);
GetVehicleSeats(vehicleid);
GetVehicleModelSeats(modelid);
ResetVehiclePaintjob(vehicleid);
IsVehicleSeatOccupied(vehicleid,seatid);
IsValidVehicle(vehicleid);
PHP Code:
OnVehicleCreated(vehicleid); //Called when a vehicle is created.
OnVehicleDestroyed(vehicleid); //Called when a vehicle is deleted.
OnTrailerHooked(playerid,vehicleid,trailerid); //Called when a trailer is hooked.
OnTrailerUnhooked(playerid,vehicleid,trailerid); //Called when a trailer is unhooked.
OnPlayerShootVehicle(playerid,vehicleid,weaponid); //Called when a player shoots at a vehicle.
PHP Code:
//Param Types:
VEHICLE_TYPE_ENGINE
VEHICLE_TYPE_LIGHTS
VEHICLE_TYPE_ALARM
VEHICLE_TYPE_DOORS
VEHICLE_TYPE_BONNET
VEHICLE_TYPE_BOOT
VEHICLE_TYPE_OBJECTIVE
//Offset Types:
VEHICLE_OFFSET_BOOT
VEHICLE_OFFSET_HOOD
VEHICLE_OFFSET_ROOF