[Pedido] Pasar cуdigo a compra.
#8

Ordene el cуdigo de la siguiente forma, y me presento el siguiente error. (Se que de pronto es por los espacios, o algo, a veces me cuesta mucho 'adaptar' el cуdigo por esos espacios y saber como es el tema, jaja)

Код:
C:\Users\sebas_000\Desktop\CA - Version (xxxx)\filterscripts\neonfs.pwn(174) : error 010: invalid function or declaration
C:\Users\sebas_000\Desktop\CA - Version (xxxx)\filterscripts\neonfs.pwn(1) : error 010: invalid function or declaration
C:\Users\sebas_000\Desktop\CA - Version (xxxx)\filterscripts\neonfs.pwn(1 -- 4) : error 010: invalid function or declaration
C:\Users\sebas_000\Desktop\CA - Version (xxxx)\filterscripts\neonfs.pwn(1 -- 4) : fatal error 107: too many error messages on one line
Ayъdame con esa pequeсa parte tu disculpa, yo luego te compenso.

Posdata: Agregale los Else, ya que esta entre otros comandos del /comprar


Код:
 		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP standing aiming
  		0.108249, 0.030232, 0.118051, 1.468254, 350.512573, 364.284240);
  		GivePlayerMoney(playerid, 1000);
		if (GetPVarInt(playerid, "laser"))
	    {
		RemovePlayerAttachedObject(playerid, 0);
		if ((IsPlayerInAnyVehicle(playerid)) || (IsPlayerInWater(playerid))) return 1;
		switch (GetPlayerWeapon(playerid))
	    {
		case 23:
	    {
		if (IsPlayerAiming(playerid))
	    {
		if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
	    {
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP standing aiming
		0.108249, 0.030232, 0.118051, 1.468254, 350.512573, 364.284240);
	    }
		else
	    {
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP crouched aiming
		0.108249, 0.030232, 0.118051, 1.468254, 349.862579, 364.784240);
	    }
	    }
		else
		{
		if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP standing not aiming
		0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
	    }
		else
	    {
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SP crouched not aiming
		0.078248, 0.027239, 0.113051, -11.131746, 350.602722, 362.384216);
	    }
		}
		}
		case 27:
		{
		if (IsPlayerAiming(playerid))
		{
		if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS standing aiming
		0.588246, -0.022766, 0.138052, -11.531745, 347.712585, 352.784271);
	    }
		else
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS crouched aiming
		0.588246, -0.022766, 0.138052, 1.468254, 350.712585, 352.784271);
	    }
	    }
		else
		{
		if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS standing not aiming
		0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
	    }
		else
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // SPAS crouched not aiming
		0.563249, -0.01976, 0.134051, -11.131746, 351.602722, 351.384216);
	    }
		}
		}
		case 30:
		{
		if (IsPlayerAiming(playerid))
		{
		if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK standing aiming
		0.628249, -0.027766, 0.078052, -6.621746, 352.552642, 355.084289);
	    }
		else
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK crouched aiming
		0.628249, -0.027766, 0.078052, -1.621746, 356.202667, 355.084289);
	    }
	    }
		else
		{
		if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK standing not aiming
		0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
	    }
		else
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // AK crouched not aiming
		0.663249, -0.02976, 0.080051, -11.131746, 358.302734, 353.384216);
	    }
		}
		}
		case 31:
		{
		if (IsPlayerAiming(playerid))
		{
		if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 standing aiming
		0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
	    }
		else
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 crouched aiming
		0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
	    }
	    }
		else {
		if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 standing not aiming
		0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
	    }
		else
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // M4 crouched not aiming
		0.503249, -0.02376, 0.065051, -11.131746, 357.302734, 354.484222);
	    }
		}
		}
		case 34:
		{
		if (IsPlayerAiming(playerid))
		{
		/*if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) {
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper standing aiming
		0.528249, -0.020266, 0.068052, -6.621746, 352.552642, 355.084289);
		} else {
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper crouched aiming
		0.528249, -0.020266, 0.068052, -1.621746, 356.202667, 355.084289);
		}*/
		return 1;
		}
		else
		{
		if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper standing not aiming
		0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
		}
		else
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // Sniper crouched not aiming
		0.658248, -0.03276, 0.133051, -11.631746, 355.302673, 353.584259);
		}
		}
		}
		case 29:
		{
		if (IsPlayerAiming(playerid))
		{
		if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 standing aiming
		0.298249, -0.02776, 0.158052, -11.631746, 359.302673, 357.584259);
	    }
		else
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 crouched aiming
		0.298249, -0.02776, 0.158052, 8.368253, 358.302673, 352.584259);
	    }
	    }
		else
		{
		if (GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK)
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 standing not aiming
		0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
	    }
		else
		{
		SetPlayerAttachedObject(playerid, 0, GetPVarInt(playerid, "color"), 6, // MP5 crouched not aiming
		0.293249, -0.027759, 0.195051, -12.131746, 354.302734, 352.484222);
						}
					}
	    		}
			}
		}
		return 1;
}
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Messages In This Thread
[Pedido] Pasar cуdigo a compra. - by StrakerHD - 18.11.2016, 04:38
Respuesta: [Pedido] Pasar cуdigo a compra. - by Swedky - 18.11.2016, 04:41
Re: Respuesta: [Pedido] Pasar cуdigo a compra. - by StrakerHD - 18.11.2016, 04:47
Respuesta: [Pedido] Pasar cуdigo a compra. - by StrakerHD - 19.11.2016, 13:59
Respuesta: [Pedido] Pasar cуdigo a compra. - by Gles - 19.11.2016, 15:39
Respuesta: [Pedido] Pasar cуdigo a compra. - by StrakerHD - 19.11.2016, 18:03
Respuesta: [Pedido] Pasar cуdigo a compra. - by Gles - 19.11.2016, 19:14
Respuesta: [Pedido] Pasar cуdigo a compra. - by StrakerHD - 19.11.2016, 19:51
Respuesta: [Pedido] Pasar cуdigo a compra. - by Gles - 19.11.2016, 20:19
Respuesta: [Pedido] Pasar cуdigo a compra. - by StrakerHD - 19.11.2016, 20:25

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