16.11.2016, 07:55
You didn't only fuck up with that, you also fucked up with the loop.
This is more slower and prone to crashes, while
is faster, better and not prone to crashes. Also, in the first loop you must re-define MAX_PLAYERS as well.
Quote:
for(new i = 0; i < MAX_PLAYERS; i++) { |
Quote:
for(new i, l = GetPlayerPoolSize(); i <= l; i++) |