This Dialog Doesn't Disappear
#8

Why do you need this at all! ? You already have class selection! Show OnPlayerSpawn(all)

Код:
if(dialogid == 1432)
	{
		if(!response){}
		else if(response)
		{

			switch(listitem)
			{

				case 0:
				{

					gTeam[playerid] = TEAM_USA;
					SetPlayerTeam(playerid,3);
					Update3DTextLabelText(RankLabel[playerid], 0xFFFFFFFF, " ");
					ShowPlayerDialog(playerid, CLASS_DIALOG, DIALOG_STYLE_LIST,"Class Selection",""ccolor"Assault - "ccolor2"Rank 0\n"ccolor"Sniper - "ccolor2"Rank 0\n"ccolor"Pilot - "ccolor2"Rank 6\n"ccolor"Engineer - "ccolor2"Rank 5\n"ccolor"JetTrooper - "ccolor2"Rank 6\n"ccolor"Support - "ccolor2"Rank 5\n"ccolor"Scout - "ccolor2"Rank 5\n"ccolor"Spy - "ccolor2"Rank 7\n"ccolor"Donor - "ccolor2"For Donators only","Select","");
				}
				case 1:
				{

					gTeam[playerid] = TEAM_Pakistan;
					SetPlayerTeam(playerid,0);
					Update3DTextLabelText(RankLabel[playerid], 0xFFFFFFFF, " ");
					ShowPlayerDialog(playerid, CLASS_DIALOG, DIALOG_STYLE_LIST,"Class Selection",""ccolor"Assault - "ccolor2"Rank 0\n"ccolor"Sniper - "ccolor2"Rank 0\n"ccolor"Pilot - "ccolor2"Rank 6\n"ccolor"Engineer - "ccolor2"Rank 5\n"ccolor"JetTrooper - "ccolor2"Rank 6\n"ccolor"Support - "ccolor2"Rank 5\n"ccolor"Scout - "ccolor2"Rank 5\n"ccolor"Spy - "ccolor2"Rank 7\n"ccolor"Donor - "ccolor2"For Donators only","Select","");
				}
				case 2:
				{

					gTeam[playerid] = TEAM_Egypt;
					SetPlayerTeam(playerid,1);
					Update3DTextLabelText(RankLabel[playerid], 0xFFFFFFFF, " ");
					ShowPlayerDialog(playerid, CLASS_DIALOG, DIALOG_STYLE_LIST,"Class Selection",""ccolor"Assault - "ccolor2"Rank 0\n"ccolor"Sniper - "ccolor2"Rank 0\n"ccolor"Pilot - "ccolor2"Rank 6\n"ccolor"Engineer - "ccolor2"Rank 5\n"ccolor"JetTrooper - "ccolor2"Rank 6\n"ccolor"Support - "ccolor2"Rank 5\n"ccolor"Scout - "ccolor2"Rank 5\n"ccolor"Spy - "ccolor2"Rank 7\n"ccolor"Donor - "ccolor2"For Donators only","Select","");

				}
				case 3:
				{

					gTeam[playerid] = TEAM_Russia;
					SetPlayerTeam(playerid,2);
					Update3DTextLabelText(RankLabel[playerid], 0xFFFFFFFF, " ");
					ShowPlayerDialog(playerid, CLASS_DIALOG, DIALOG_STYLE_LIST,"Class Selection",""ccolor"Assault - "ccolor2"Rank 0\n"ccolor"Sniper - "ccolor2"Rank 0\n"ccolor"Pilot - "ccolor2"Rank 6\n"ccolor"Engineer - "ccolor2"Rank 5\n"ccolor"JetTrooper - "ccolor2"Rank 6\n"ccolor"Support - "ccolor2"Rank 5\n"ccolor"Scout - "ccolor2"Rank 5\n"ccolor"Spy - "ccolor2"Rank 7\n"ccolor"Donor - "ccolor2"For Donators only","Select","");

				}
				case 4:
				{

					gTeam[playerid] = TEAM_AUS;
					SetPlayerTeam(playerid,4);
					Update3DTextLabelText(RankLabel[playerid], 0xFFFFFFFF, " ");
					ShowPlayerDialog(playerid, CLASS_DIALOG, DIALOG_STYLE_LIST,"Class Selection",""ccolor"Assault - "ccolor2"Rank 0\n"ccolor"Sniper - "ccolor2"Rank 0\n"ccolor"Pilot - "ccolor2"Rank 6\n"ccolor"Engineer - "ccolor2"Rank 5\n"ccolor"JetTrooper - "ccolor2"Rank 6\n"ccolor"Support - "ccolor2"Rank 5\n"ccolor"Scout - "ccolor2"Rank 5\n"ccolor"Spy - "ccolor2"Rank 7\n"ccolor"Donor - "ccolor2"For Donators only","Select","");
				}
				case 5:
				{

					gTeam[playerid] = TEAM_MERC;
					SetPlayerTeam(playerid, 5);
					Update3DTextLabelText(RankLabel[playerid], 0xFFFFFFFF, " ");
					SpawnPlayer(playerid);
					SendClientMessage(playerid, -1, "You are now of the Mercenary Team.");
				}
			}
		}
	}
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Messages In This Thread
This Dialog Doesn't Disappear - by Uvais - 15.11.2016, 11:01
Re: This Dialog Doesn't Disappear - by StrikerZ - 15.11.2016, 11:46
Re: This Dialog Doesn't Disappear - by Uvais - 15.11.2016, 12:17
Re: This Dialog Doesn't Disappear - by Micko123 - 15.11.2016, 12:25
Re: This Dialog Doesn't Disappear - by Uvais - 15.11.2016, 12:31
Re: This Dialog Doesn't Disappear - by Micko123 - 15.11.2016, 12:39
Re: This Dialog Doesn't Disappear - by Uvais - 15.11.2016, 12:41
Re: This Dialog Doesn't Disappear - by Bolex_ - 15.11.2016, 12:41
Re: This Dialog Doesn't Disappear - by Uvais - 15.11.2016, 12:47
Re: This Dialog Doesn't Disappear - by Uvais - 15.11.2016, 12:50

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