This Dialog Doesn't Disappear
#1

When i select the class , this dialog doesn't disappear..

Код:
public OnPlayerSpawn(playerid)
{

	if(IN_DM_CHAINSAW[playerid] == 1)
	{
        gTeam[playerid] = TEAM_NONE;
		SetPlayerInterior(playerid, 0);
		SetPlayerVirtualWorld(playerid, 10);
		new ran = random(sizeof(DM_CHAINSAW_SPAWNS));
		SetPlayerPos(playerid, DM_CHAINSAW_SPAWNS[ran][0], DM_CHAINSAW_SPAWNS[ran][1], DM_CHAINSAW_SPAWNS[ran][2]);
		SetPlayerFacingAngle(playerid, DM_CHAINSAW_SPAWNS[ran][3]);
		GivePlayerWeapon(playerid, 9, 1); //This is once again, the weapon given to the player on spawn in dm
		return 1;
	}
	else
	if(IN_DM_SNIPER[playerid] == 1)
	{
        gTeam[playerid] = TEAM_NONE;
		SetPlayerInterior(playerid, 0);
		SetPlayerVirtualWorld(playerid, 10);
		new ran = random(sizeof(DM_SNIPER_SPAWNS));
		SetPlayerPos(playerid, DM_SNIPER_SPAWNS[ran][0], DM_SNIPER_SPAWNS[ran][1], DM_SNIPER_SPAWNS[ran][2]);
		SetPlayerFacingAngle(playerid, DM_SNIPER_SPAWNS[ran][3]);
		GivePlayerWeapon(playerid, 34, 1000); //This is once again, the weapon given to the player on spawn in dm
		return 1;
	}
	else
	if(IN_DM_CBUG[playerid] == 1)
	{
        gTeam[playerid] = TEAM_NONE;
		SetPlayerInterior(playerid, 0);
		SetPlayerVirtualWorld(playerid, 10);
		new ran = random(sizeof(DM_CBUG_SPAWNS));
		SetPlayerPos(playerid, DM_CBUG_SPAWNS[ran][0], DM_CBUG_SPAWNS[ran][1], DM_CBUG_SPAWNS[ran][2]);
		SetPlayerFacingAngle(playerid, DM_CBUG_SPAWNS[ran][3]);
		GivePlayerWeapon(playerid, 24, 1000); //This is once again, the weapon given to the player on spawn in dm
		return 1;
	}
	else
	{

        ShowPlayerDialog(playerid, CLASS_DIALOG, DIALOG_STYLE_LIST,"Class Selection",""ccolor"Assault -        "ccolor2"Rank 0\n"ccolor"Sniper - "ccolor2"Rank 0\n"ccolor"Pilot - "ccolor2"Rank 6\n"ccolor"Engineer - "ccolor2"Rank 5\n"ccolor"JetTrooper - "ccolor2"Rank 6\n"ccolor"Support - "ccolor2"Rank 5\n"ccolor"Scout - "ccolor2"Rank 5\n"ccolor"Spy - "ccolor2"Rank 7\n"ccolor"Donor - "ccolor2"For Donators only","Select","");
		StopAudioStreamForPlayer(playerid); // Stop the audio stream
		SetPlayerHealth(playerid, 99999.0);
		SetTimerEx("SpawnProtection", 10000, false, "i", playerid);
		SendClientMessage(playerid, C_PINK, "*Anti-Spawn kill protection for 10 seconds!");
		SendClientMessage(playerid,red,"If you are confused at any time, feel free to use /helpme [your question].");
		AntiSK[playerid] = 1;
		SetPlayerVirtualWorld(playerid, 0);
		SetPlayerInterior(playerid, 0);
		ResetPlayerWeapons(playerid);
		UpdateLabelText(playerid);
		Update3DTextLabelText(DM[playerid], 0xFFFFFFFF, " ");
		TextDrawShowForPlayer(playerid, TeamText[playerid]);
		TextDrawHideForPlayer(playerid, CountText[playerid]);
		UpdateTextdraw(playerid);
	}
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Messages In This Thread
This Dialog Doesn't Disappear - by Uvais - 15.11.2016, 11:01
Re: This Dialog Doesn't Disappear - by StrikerZ - 15.11.2016, 11:46
Re: This Dialog Doesn't Disappear - by Uvais - 15.11.2016, 12:17
Re: This Dialog Doesn't Disappear - by Micko123 - 15.11.2016, 12:25
Re: This Dialog Doesn't Disappear - by Uvais - 15.11.2016, 12:31
Re: This Dialog Doesn't Disappear - by Micko123 - 15.11.2016, 12:39
Re: This Dialog Doesn't Disappear - by Uvais - 15.11.2016, 12:41
Re: This Dialog Doesn't Disappear - by Bolex_ - 15.11.2016, 12:41
Re: This Dialog Doesn't Disappear - by Uvais - 15.11.2016, 12:47
Re: This Dialog Doesn't Disappear - by Uvais - 15.11.2016, 12:50

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