14.11.2016, 11:10
use a simple variable
PHP Code:
new step=0;
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
if(OwnerMisiune[playerid] == 1)
{
if(weaponid == 34)
{
if(hittype == BULLET_HIT_TYPE_OBJECT)
{
if(step == 0)
{
CreateMisiuneActor();
DestroyObject(MisiuneSpeciala[0]);
SendClientMessage(playerid, -1, "Ai distrus obiectul, du-te acum aici pentru a omori acea persoana cu tricou negru.");
step = 1;
}
if(step == 1)
{
MisiuneActiva = 0;
DestroyActor(Actorr[0]);
DestroyActor(Actorr[1]);
OwnerMisiune[playerid] = 0;
SendClientMessage(playerid, -1, "Ai omorit persoana in tricou negru.");
step = 0;
}
}
}
}
return 1;
}