OnPlayerWeaponShot
#4

use a simple variable

PHP Code:
new step=0;
public 
OnPlayerWeaponShot(playeridweaponidhittypehitidFloat:fXFloat:fYFloat:fZ)
{
    if(
OwnerMisiune[playerid] == 1)
    {
        if(
weaponid == 34)
        {
            if(
hittype == BULLET_HIT_TYPE_OBJECT)
            {
                if(
step == 0)
                {
                    
CreateMisiuneActor();
                    
DestroyObject(MisiuneSpeciala[0]);
                    
SendClientMessage(playerid, -1"Ai distrus obiectul, du-te acum aici pentru a omori acea persoana cu tricou negru.");
                    
step 1;
                }
                if(
step == 1)
                {
                    
MisiuneActiva 0;
                    
DestroyActor(Actorr[0]);
                    
DestroyActor(Actorr[1]);
                    
OwnerMisiune[playerid] = 0;
                    
SendClientMessage(playerid, -1"Ai omorit persoana in tricou negru.");
                    
step 0;
                }
            }
        }
    }
    return 
1;

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Messages In This Thread
OnPlayerWeaponShot - by StR_MaRy - 14.11.2016, 10:51
Re: OnPlayerWeaponShot - by Sanady - 14.11.2016, 10:54
Re: OnPlayerWeaponShot - by StR_MaRy - 14.11.2016, 10:56
Re: OnPlayerWeaponShot - by IceBilizard - 14.11.2016, 11:10
Re: OnPlayerWeaponShot - by StR_MaRy - 14.11.2016, 11:23
Re: OnPlayerWeaponShot - by SickAttack - 14.11.2016, 12:16
Re: OnPlayerWeaponShot - by StR_MaRy - 14.11.2016, 13:33

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